JRL Projects About

WFPB.fit

2018

Website Github Repo
Website that aggregates data, research, and other information about the Whole Food, Plant-Based (WFPB) diet. ES6, React, Redux, Victory.js front-end with data from FDA nutrition API (processed in Python).

WFPB.fit Backend

2018

Website Github Repo
Payment processing backend for wfpb.fit. Made with Express.js, Stripe, and published on AWS Lambda via aws-serverless-express. This server processes submitted forms from the client site when someone makes a donation.

SWAPI in Rails (Brave Interview)

2018

Website Github Repo
Take-home project completed for an interview at Brave Browser. A Rails 5.2, Webpacker, and React website that fetches data from the SWAPI API and caches it in PostgreSQL.

JASIG 2

2017

In-progress Godot 3.0 SHMUP 2D game with high numbers of onscreen entities and proc-gen enemy generation.

Godot Lightning

2017

Github Repo Godot
Lightning effect using procedurally generated 2D lines with randomized L-system generation.

Godot Guns

2017

Github Repo Godot
Scaffolding to bootstrap guns and bullets in Godot 3.

Texture Progress of Subunits

2017

Github Repo Godot
UI element for Godot 3 that allows creation of Progress Bars made out of individual subunits.

Assembler 2D

2017

Github Repo
Godot 3.0 plugin for snapping 2D shapes together

Birdu

2017

Tutorial Google Play Github Repo
Hybrid 2D, Phaser.io (JS) game published to Google Play with Cordova.js

JASIG

2017

Google Play
SHMUP 2D game with custom-built game engine in Native Android Java

BonkToTheFinish

2017

Website Github Repo
Homepage of Nicole Huston, ultra-runner. This blog follows Nicole's journeys in her ultra-running career. Developed by James Lowrey, it's a static website made with Middleman

rePAWster

2016

Github Repo
RePAWster is a Reddit bot utilizing PRAW that reposts top rated pictures of dogs from active dog subreddits

Blog

2016

Website Github Repo
This website, my personal blog. Developed with Middleman.

Fun Groups!

2015

Google Play Github Repo
This project was my first stab at Android programming. The purpose was to create a studying tool for Organic Chemistry functional groups

UACT

2015

Github Repo
Volunteer project creating a website for local theatre group to display upcoming plays. Utilized Rails 4

Crash Boom Bop

2014

Google Play Github Repo
Native Android game using Accelerometer to sense motions and reward points proportional to user's reaction time.